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INTERACTIVE Vestibular System Simulation

By providing input to this simulation you can view an idealization of the response of the inner ear to different forms of cross-coupled motion. For demonstration purposes we assume that the canals of the inner ear are aligned with the head pitch, roll, and yaw axes. To view what is happening to the canals, simply follow the directions through each step and observe the outcome.

Here is the typical case of a participant spinning clockwise:

First, imagine yourself lying on your back on a rotating bed. When you hold your head still you will NOT feel the rotation of the bed that spins at a constant rate (e.g. 23 rpm). The reason is that the semi-circular canals of the inner ear are only sensitive to angular acceleration, that is to velocity changes. However, as soon as you move your head (here limited to 90-degree head turns) very strange things happen. The rotation of the bed interacts with the vestibular system and produces strong illusions. The particpant feels to turn and tumble in ways that are inconsistent with the other senses. Using the interface below to find out what is happening in the semi-circular canals when you trun your head in a particular way. There are several different ways in which you can move your head. You can perform the motion you wish to observe (for example, click "Turn Right" from the initial position to view the effects of turning your head to the right). You cannot throw your head backwards beyond the support surface beneath you.

Good. Now, as you turn your head, the bed beneath you is going to spin.
In the interface below, choose the direction in which you wish to spin.

Great. If you're satisfied with your experiment, hit "Animate" to see the effect on the inner ear. Note that the animation idealizes what happens to the fluid (endolymph) in the semi-circular canals immediately after the head turn.